MSc Bio Digital Architecture
This project explores the behaviour of birds flocking, as a method of generating architectural space and form. I used this behaviour to define conditions, using flocking behaviour in relation to a hunter or an obstacle to disrupt the flock form, and in so doing discover emergent forms. I approached this applying the algorithm in an agent based model in grasshopper with C#. Moreover, I made the functions of flocking and hunters inside the three-dimensional boundary, and made its static structure using some scale architecture.